Fortress Connected: Difference between revisions

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{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}
{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=Main Branch: 013125.1D<br>Dev Branch: 020925.2D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}
'''Fortress Connected''' is a [[Team Fortress 2]] Source mod adding new content to the game.
'''''Fortress Connected''''' is a [[Team Fortress 2]] sourcemod based on ''[[Lambda Fortress: Extended]].'' It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of ''Lambda Fortress: Community Edition''). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected.
== Gameplay ==
== Gameplay ==
==== Classes ====
==== Classes ====
This mod includes alot of classes including the original classes from Team Fortress 2 and alot of custom ones from Half-Life games and other Team Fortress 2 Sourcemods.
This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes:
* Telecom (From [[Fortress Obscura]])
* Telecon (from [[Fortress Obscura|''Fortress Obscura'']])
* Mercenary (From [[Open Fortress]])
* Mercenary (from [[Open Fortress|''Open Fortress'']])
* Jerry (An antlion from HL2)
* Jerry the Antlion (an Antlion from ''Half-Life 2'')
* Enforcer (A custom Zombie Combine Elite from HL2)
* Enforcer (a Zombine from ''Half-Life 2'')
* John Freeman (A half-life based player-like class with skins: John Freeman, Isaac Kleiner, Gordon Freeman, Conscript)
* John Freeman (based on the character from Full-Life Consequences)
* Saxton Hale (From [[Team Fortress 2]])
* Saxton Hale
* Repressor (From Half Life: Alyx)
* Repressor
* Civilian (From [[Team Fortress 2 Classic]])
* Civilian (from [[Team Fortress 2 Classic|''Team Fortress 2 Classic'']])


==== Gamemodes ====
==== Gamemodes ====
''Fortress Connected'' contains support for most ''Team Fortress 2'' maps, as well as shipping with modified versions of the ''Half-Life 2'' campaign (+ its episodes), the ''Half-Life'' campaign, and a couple of ''Left 4 Dead'' maps that are unfinished.


==== Maps ====
==== Maps ====
===== Half Life =====
[Most of this will be put in another page.]
* d1_canals_01
 
* d1_canals_01a
===== Team Fortress 2 =====
* d1_canals_02
 
* d1_canals_03
* d1_canals_05
* d1_canals_06
* d1_canals_07
* d1_canals_08
* d1_canals_09
* d1_canals_10
* d1_canals_11
* d1_canals_12
* d1_canals_13
* d1_eli_01
* d1_eli_02
* d1_town_01
* d1_town_01a
* d1_town_02
* d1_town_02a
* d1_town_02_p2
* d1_town_03
* d1_town_04
* d1_town_05
* d1_trainstation_01
* d1_trainstation_02
* d1_trainstation_03
* d1_trainstation_04
* d1_trainstation_05
* d1_trainstation_06
* d2_coast_01
* d2_coast_03
* d2_coast_04
* d2_coast_05
* d2_coast_07
* d2_coast_07_p2
* d2_coast_08
* d2_coast_09
* d2_coast_10
* d2_coast_11
* d2_coast_12
* d2_prison_01
* d2_prison_02
* d2_prison_03
* d2_prison_04
* d2_prison_05
* d2_prison_06
* d2_prison_07
* d2_prison_08
* d3_breen_01
* d3_c17_01
* d3_c17_02
* d3_c17_03
* d3_c17_04
* d3_c17_05
* d3_c17_06a
* d3_c17_06b
* d3_c17_07
* d3_c17_08
* d3_c17_09
* d3_c17_10a
* d3_c17_10b
* d3_c17_11
* d3_c17_12
* d3_c17_12b
* d3_c17_13
* d3_citadel_01
* d3_citadel_02
* d3_citadel_03
* d3_citadel_04
* d3_citadel_05
===== Half Life: Source =====
* fc_hls_00
* fc_hls_01
* fc_hls_02
* fc_hls_03
* fc_hls_04
* fc_hls_05_a
* fc_hls_05_b
* fc_hls_06
* fc_hls_07_a
* fc_hls_07_b
* fc_hls_08
* fc_hls_09
* fc_hls_10
* fc_hls_11_a
* fc_hls_11_b
* fc_hls_11_c
* fc_hls_12
* fc_hls_13
* fc_hls_14_a
* fc_hls_14_b
* fc_hls_14_c
* fc_hls_hazard_course
===== Half-Life 2: Episode 1 =====
* ep1_c17_00
* ep1_c17_00a
* ep1_c17_01
* ep1_c17_01a
* ep1_c17_02
* ep1_c17_02a
* ep1_c17_02b
* ep1_c17_05
* ep1_c17_06
* ep1_citadel_00
* ep1_citadel_01
* ep1_citadel_02
* ep1_citadel_02b
* ep1_citadel_03
* ep1_citadel_04
===== Half-Life 2: Episode 2 =====
* ep2_outland_01
* ep2_outland_01a
* ep2_outland_02
* ep2_outland_02_p2
* ep2_outland_03
* ep2_outland_04
* ep2_outland_05
* ep2_outland_06
* ep2_outland_06a
* ep2_outland_07
* ep2_outland_08
* ep2_outland_09
* ep2_outland_10
* ep2_outland_10a
* ep2_outland_11
* ep2_outland_11a
* ep2_outland_11b
* ep2_outland_12
* ep2_outland_12a
===== Left 4 Dead =====
===== Left 4 Dead =====
fc_l4d_hospital01_apartment
The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps:
fc_l4d_hospital02_subway
 
* fc_l4d_hospital01_apartment
* fc_l4d_hospital02_subway
* fc_l4d_test
 
===== Other =====
 
* brick01 - A direct port of Vvis' "Brick: Source" map.
 
===== Development =====
 
* fc_xdevtest - A small map for testing specifically health and ammo pickups.
* fc_devtest - A small map for primarily testing weapon interactions


==== Weapons ====
==== Weapons ====
[This will be moved to another page.]


== Changelog ==
== Changelog ==

Latest revision as of 22:51, 17 February 2025

Fortress Connected
Current Status Active
Latest Version Main Branch: 013125.1D
Dev Branch: 020925.2D
Project Lead(s) Vvis
Socials
Download https://github.com/Lambdagon/fc

Fortress Connected is a Team Fortress 2 sourcemod based on Lambda Fortress: Extended. It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of Lambda Fortress: Community Edition). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected.

Gameplay

Classes

This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes:

  • Telecon (from Fortress Obscura)
  • Mercenary (from Open Fortress)
  • Jerry the Antlion (an Antlion from Half-Life 2)
  • Enforcer (a Zombine from Half-Life 2)
  • John Freeman (based on the character from Full-Life Consequences)
  • Saxton Hale
  • Repressor
  • Civilian (from Team Fortress 2 Classic)

Gamemodes

Fortress Connected contains support for most Team Fortress 2 maps, as well as shipping with modified versions of the Half-Life 2 campaign (+ its episodes), the Half-Life campaign, and a couple of Left 4 Dead maps that are unfinished.

Maps

[Most of this will be put in another page.]

Team Fortress 2
Left 4 Dead

The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps:

  • fc_l4d_hospital01_apartment
  • fc_l4d_hospital02_subway
  • fc_l4d_test
Other
  • brick01 - A direct port of Vvis' "Brick: Source" map.
Development
  • fc_xdevtest - A small map for testing specifically health and ammo pickups.
  • fc_devtest - A small map for primarily testing weapon interactions

Weapons

[This will be moved to another page.]

Changelog

Gallery

Old logo(s)