Fortress Connected: Difference between revisions

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{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc?tab=readme-ov-file#to-install-refer-to-this-tutorial|Discord=https://discord.gg/8jeWSWaBXN}}
{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=Main Branch: 013125.1D<br>Dev Branch: 020925.2D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}
'''Fortress Connected''' is a Team Fortress 2 Source mod adding new content to the game.
'''''Fortress Connected''''' is a [[Team Fortress 2]] sourcemod based on ''[[Lambda Fortress: Extended]].'' It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of ''Lambda Fortress: Community Edition''). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected.
== Gameplay ==
==== Classes ====
This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes:
* Telecon (from [[Fortress Obscura|''Fortress Obscura'']])
* Mercenary (from [[Open Fortress|''Open Fortress'']])
* Jerry the Antlion (an Antlion from ''Half-Life 2'')
* Enforcer (a Zombine from ''Half-Life 2'')
* John Freeman (based on the character from Full-Life Consequences)
* Saxton Hale
* Repressor
* Civilian (from [[Team Fortress 2 Classic|''Team Fortress 2 Classic'']])
 
==== Gamemodes ====
''Fortress Connected'' contains support for most ''Team Fortress 2'' maps, as well as shipping with modified versions of the ''Half-Life 2'' campaign (+ its episodes), the ''Half-Life'' campaign, and a couple of ''Left 4 Dead'' maps that are unfinished.
 
==== Maps ====
[Most of this will be put in another page.]
 
===== Team Fortress 2 =====
 
===== Left 4 Dead =====
The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps:
 
* fc_l4d_hospital01_apartment
* fc_l4d_hospital02_subway
* fc_l4d_test
 
===== Other =====
 
* brick01 - A direct port of Vvis' "Brick: Source" map.
 
===== Development =====
 
* fc_xdevtest - A small map for testing specifically health and ammo pickups.
* fc_devtest - A small map for primarily testing weapon interactions
 
==== Weapons ====
[This will be moved to another page.]
 
== Changelog ==
 
== Gallery ==
'''Old logo(s)'''
 
[[File:Fc logo.png|frameless]]
[[File:lfce.png|frameless]]
 
[[Category:Sourcemod]] [[Category:Active Development]]
[[Category:Sourcemod]] [[Category:Active Development]]

Latest revision as of 22:51, 17 February 2025

Fortress Connected
Current Status Active
Latest Version Main Branch: 013125.1D
Dev Branch: 020925.2D
Project Lead(s) Vvis
Socials
Download https://github.com/Lambdagon/fc

Fortress Connected is a Team Fortress 2 sourcemod based on Lambda Fortress: Extended. It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of Lambda Fortress: Community Edition). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected.

Gameplay

Classes

This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes:

  • Telecon (from Fortress Obscura)
  • Mercenary (from Open Fortress)
  • Jerry the Antlion (an Antlion from Half-Life 2)
  • Enforcer (a Zombine from Half-Life 2)
  • John Freeman (based on the character from Full-Life Consequences)
  • Saxton Hale
  • Repressor
  • Civilian (from Team Fortress 2 Classic)

Gamemodes

Fortress Connected contains support for most Team Fortress 2 maps, as well as shipping with modified versions of the Half-Life 2 campaign (+ its episodes), the Half-Life campaign, and a couple of Left 4 Dead maps that are unfinished.

Maps

[Most of this will be put in another page.]

Team Fortress 2
Left 4 Dead

The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps:

  • fc_l4d_hospital01_apartment
  • fc_l4d_hospital02_subway
  • fc_l4d_test
Other
  • brick01 - A direct port of Vvis' "Brick: Source" map.
Development
  • fc_xdevtest - A small map for testing specifically health and ammo pickups.
  • fc_devtest - A small map for primarily testing weapon interactions

Weapons

[This will be moved to another page.]

Changelog

Gallery

Old logo(s)