Fortress Connected: Difference between revisions
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[[Category: | {{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=Main Branch: 013125.1D<br>Dev Branch: 020925.2D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}} | ||
'''''Fortress Connected''''' is a [[Team Fortress 2]] sourcemod based on ''[[Lambda Fortress: Extended]].'' It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of ''Lambda Fortress: Community Edition''). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected. | |||
== Gameplay == | |||
==== Classes ==== | |||
This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes: | |||
* Telecon (from [[Fortress Obscura|''Fortress Obscura'']]) | |||
* Mercenary (from [[Open Fortress|''Open Fortress'']]) | |||
* Jerry the Antlion (an Antlion from ''Half-Life 2'') | |||
* Enforcer (a Zombine from ''Half-Life 2'') | |||
* John Freeman (based on the character from Full-Life Consequences) | |||
* Saxton Hale | |||
* Repressor | |||
* Civilian (from [[Team Fortress 2 Classic|''Team Fortress 2 Classic'']]) | |||
==== Gamemodes ==== | |||
''Fortress Connected'' contains support for most ''Team Fortress 2'' maps, as well as shipping with modified versions of the ''Half-Life 2'' campaign (+ its episodes), the ''Half-Life'' campaign, and a couple of ''Left 4 Dead'' maps that are unfinished. | |||
==== Maps ==== | |||
[Most of this will be put in another page.] | |||
===== Team Fortress 2 ===== | |||
===== Left 4 Dead ===== | |||
The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps: | |||
* fc_l4d_hospital01_apartment | |||
* fc_l4d_hospital02_subway | |||
* fc_l4d_test | |||
===== Other ===== | |||
* brick01 - A direct port of Vvis' "Brick: Source" map. | |||
===== Development ===== | |||
* fc_xdevtest - A small map for testing specifically health and ammo pickups. | |||
* fc_devtest - A small map for primarily testing weapon interactions | |||
==== Weapons ==== | |||
[This will be moved to another page.] | |||
== Changelog == | |||
== Gallery == | |||
'''Old logo(s)''' | |||
[[File:Fc logo.png|frameless]] | |||
[[File:lfce.png|frameless]] | |||
[[Category:Sourcemod]] [[Category:Active Development]] |
Latest revision as of 22:51, 17 February 2025
Fortress Connected | |
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Current Status | Active |
Latest Version | Main Branch: 013125.1D Dev Branch: 020925.2D |
Project Lead(s) | Vvis |
Socials | |
Download | https://github.com/Lambdagon/fc |
Fortress Connected is a Team Fortress 2 sourcemod based on Lambda Fortress: Extended. It began life as a custom weapon pack for LFE, before turning into a fork designed to fix various issues with LFE (in the form of Lambda Fortress: Community Edition). Eventually, due to a shift in priorities within the project (going from just a continuation of LFE to something more akin to a crossover PVP game) it was renamed to Fortress Connected.
Gameplay
Classes
This mod features the original nine Team Fortress 2 mercenary classes, alongside the following custom classes:
- Telecon (from Fortress Obscura)
- Mercenary (from Open Fortress)
- Jerry the Antlion (an Antlion from Half-Life 2)
- Enforcer (a Zombine from Half-Life 2)
- John Freeman (based on the character from Full-Life Consequences)
- Saxton Hale
- Repressor
- Civilian (from Team Fortress 2 Classic)
Gamemodes
Fortress Connected contains support for most Team Fortress 2 maps, as well as shipping with modified versions of the Half-Life 2 campaign (+ its episodes), the Half-Life campaign, and a couple of Left 4 Dead maps that are unfinished.
Maps
[Most of this will be put in another page.]
Team Fortress 2
Left 4 Dead
The current Left 4 Dead maps in the files are modified versions of the first two maps in the No Mercy campaign, as well as a few extra test maps:
- fc_l4d_hospital01_apartment
- fc_l4d_hospital02_subway
- fc_l4d_test
Other
- brick01 - A direct port of Vvis' "Brick: Source" map.
Development
- fc_xdevtest - A small map for testing specifically health and ammo pickups.
- fc_devtest - A small map for primarily testing weapon interactions
Weapons
[This will be moved to another page.]
Changelog
Gallery
Old logo(s)