Team Fortress Deathmatch: Difference between revisions
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{{ModInfoBox|ModName=Team Fortress Deathmatch|FileName=Team Fortress Deathmatch Header.png|Status=Cancelled|Version=N/A|Developers=Chargingturnip,HDMineFace|SourceCodeLink=N/A}} | |||
'''Team Fortress Deathmatch''' was a very short-lived project born out of frustrations with leadership of [[Open Fortress]] during 2020 and the feeling that other deathmatch mods, [[Open Fortress]] & [[Team Fortress 2 Classic]]/[[Team Deathmatch Classic]], were clearly going in opposite directions based on other games leaving nothing "like" Team Fortress 2. Ironically despite being named Team Fortress Deathmatch, the final idea for the setting and theme was planned to take place in the 1950s and was going to be "a bunch of hillbilly rednecks fighting over drugs". | |||
== Development History == | |||
Outside of the development document, there was never any actual development outside of set/theme planning. Ultimately didn't go anywhere due to the fact that the lead developer, [[Chargingturnip]], not have much experience with the source modding or any aspects of game/mod development the time. | |||
== Gallery == | |||
<gallery class="center" widths="180" heights="120" mode="nolines"> | |||
Team Fortress Deathmatch Steam.png|TDF's Logo and banner on Steam | |||
Team Fortress Deathmatch Main Menu.png|Main Menu | |||
File:Team Fortress Deathmatch - Ravine Port.png|A port of the TF2 Version of Ravine | |||
File:Team Fortress Deathmatch Nade and stalemate.png|A grenade using the Rocket Launcher animations | |||
File:Team Fortress Deathmatch Outside Area.png|The outside area of Trafficzone | |||
</gallery> | |||
[[Category:Sourcemod]][[Category:Cancelled]] | [[Category:Sourcemod]][[Category:Cancelled]] |
Latest revision as of 01:55, 13 February 2025
Team Fortress Deathmatch | |
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Current Status | Cancelled |
Latest Version | N/A |
Project Lead(s) | Chargingturnip HDMineFace |
Socials | |
Download | N/A |
Team Fortress Deathmatch was a very short-lived project born out of frustrations with leadership of Open Fortress during 2020 and the feeling that other deathmatch mods, Open Fortress & Team Fortress 2 Classic/Team Deathmatch Classic, were clearly going in opposite directions based on other games leaving nothing "like" Team Fortress 2. Ironically despite being named Team Fortress Deathmatch, the final idea for the setting and theme was planned to take place in the 1950s and was going to be "a bunch of hillbilly rednecks fighting over drugs".
Development History
Outside of the development document, there was never any actual development outside of set/theme planning. Ultimately didn't go anywhere due to the fact that the lead developer, Chargingturnip, not have much experience with the source modding or any aspects of game/mod development the time.
Gallery
-
TDF's Logo and banner on Steam
-
Main Menu
-
A port of the TF2 Version of Ravine
-
A grenade using the Rocket Launcher animations
-
The outside area of Trafficzone