Solo Fortress 2
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Solo Fortress 2 | |
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SDK Beta Branch | |
Current Status | Active |
Latest Version | Beta v0.1.1 |
Project Lead(s) | Kepler |
Socials | Discord |
Download | https://www.moddb.com/mods/solo-fortress-2/downloads |
Solo Fortress 2 is a WIP mod that focuses on being a Free-For-All rendition of TF2. It aims to rebalance the classes and weapons in such a way that makes every play-style viable in a deathmatch environment, and is ultimately aiming to imitate the experience of current-day TF2 in a unique way.
Development History
Gameplay
Aesthetics
Gamemodes
- Arena
- Capture the Flag
- Control Points
- Deathmatch
- King of the Flag
- King of the Hill
- Payload
- Payload Race
Deathmatch can be forced on any map via the convar tf_deathmatch
Maps
This mod can run most stock TF2 maps and convert it into a FFA gamemode. MVM, VSH, Zombie Infection, and a few other misc maps don't work properly but can still be loaded into.
Custom maps include:
- dm_atomizer
- kotf_atomizer
Classes
Scout, Soldier, Pyro, Demoman and Heavy all feature in the mod but have no major class changes from the base game.
Engineer
- +25 Max Health
- Teleporters are two-way
- If only one teleporter is built, the teleporter will take the Engineer who enters it to a random place on the map
- Dispensers and teleporters build 2x quicker
- Upgrade cost reduced to 100 metal
Medic
- Medic is able to heal and uber himself using the medigun
Sniper
- +25 Max Health
- The sniper rifles can now deal 120 crit damage on no-scope headshot
- The sniper rifles have no scope-reticle and reduced zoom when scoped-in
Spy
- +25 Max Health
- Spy is able to disguise as sentries and some props
Story & Lore
Gallery
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A startup message talking about the Beta State of the mod
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The main menu of Solo Fortress 2
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The grey scout in the load out menu