Team Deathmatch Classic


Team Deathmatch Classic is an upcoming first-person Team Fortress 2-esque game being developed by Compucolor Pictures. It has been in development since 2017. The game originally started as a split from the cut Team Fortress 2 Classic deathmatch mode after the Team Fortress 2 developers deemed the mode "too large" and stated that "any gamemode that disables classes/weapons to function goes against some of the core principles of Team Fortress 2."

Team Deathmatch Classic
SDK Beta Branch N/A
Current Status Active
Latest Version N/A
Project Lead(s) Compucolor Pictures
EonDynamo
Socials Discord
Twitter/X
Website
Download

Team Deathmatch Classic is set in the gritty underworld of 1970s New York City and its surrounding areas, The game puts players in control of a gang of criminals navigating the city's dangerous streets. Unlike traditional class-based shooters, the game emphasizes weight-class-based movement mechanics, influencing mobility and combat dynamics based on character physique rather than predefined weapon loadouts.