Pre-Fortress 2

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Pre-Fortress 2
SDK Beta Branch Previous2021
Current Status Active
Latest Version 0.7.3
Project Lead(s)
Socials Discord
Website
YouTube
Twitter/X
BlueSky
Download https://prefortress.com/download/

Pre-Fortress 2 is a TF2 sourcemod that caters to the gameplay of earlier Team Fortress installments while maintaining the aesthetics from TF2's alternative designs from 2006. This mod re-adds cut content such as armor, weapons, grenades, textures, sounds, and more that can be seen in the "Team Fortress 2 Trailer" video post to the official Team Fortress YouTube channel.

Development History

Gameplay

Aesthetics
Gamemodes
Maps
  • ad_dustbowl
  • ad_gravelpit
  • arena_bridge
  • arena_trainyard
  • arena_well
  • cp_badlands
  • cp_granary
  • cp_staredown
  • cp_well
  • ctf_2fort
  • ctf_badlands
  • ctf_well
  • koth_badlands
  • koth_crossover
  • pf_target
  • plr_chariots
  • pl_goldrush
  • tc_hydro
Weapons

Pre-Fortress 2 makes various changes to the original weapons and loadouts, as well as adding original weapons.

  • Scout now has a standard Shotgun and the unused Nail Gun[1] instead of his Scattergun and Pistol.
  • The stock Sniper Rifle now functions more akin to the Classic in base TF2[2].
  • Pyro now has the unused Branding Iron[3] instead of his Fire Axe and his Airblast has been replace with the ability to fire Incendiary Rockets.
  • Medic's Needlegun and Bonesaw have been replaced with an SMG and a Healing/Poison Needle.
  • Demoman now has Remote Pipe Bombs[4] instead of Stickybombs and his Grenade Launcher's clip has been expanded to the original 6[5].
  • Spy now has the unused Tranquilizer Gun[6] in addition to his original loadout
Grenades

Pre-Fortress 2 adds TF2's cut Grenade system, Giving each class two grenade types with the exception of Sniper who only has one.

Grenades for each class
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy Civilian
Grenade A Bear Traps Frag Frag Frag Frag Frag Frag Frag Frag N/A
Amount of A 3 2 2 2 3 2 2 3 2 N/A
Grenade B Concussion Nail Incendiary Dynamite Dynamite EMP Healing N/A Smoke N/A
Amount of B 3 2 2 2 1 2 2 N/A 2 N/A
Grenade Types
Frag Basic Grenade type, explodes 4 seconds after being pulled out.
Bear Traps Releases 6 Bear Traps after being pulled out, deals damage and slows targets when stepped on.
Concussion Deals no damage on explosion, instead forcibly disrupting the aim of anyone caught in the blast.
Nail levitates into the air and shoots nails in various directions for 4 seconds, exploding after.
Incendiary Bursts into a circle of flames for 4 seconds, explosion is postponed until it lands.
Dynamite Releases 4 smaller sticks of dynamite on explosion, each dynamite stick explodes after 2-3 seconds.
EMP Primarily damages armor, causes dropped weapons to explode and disable buildings for 3 seconds.
Healing Heals teammates and poisons enemies.
Smoke Releases a smoke cloud that damages and nauseates enemies.
Armor

Pre-Fortress 2 adds TF2's cut Armor system[7], rebalancing each class's health to account for it.

Health and Armor
Scout Soldier Pyro Demoman Heavy Engineer Medic Sniper Spy Civilian
Health 90 100 100 90 100 90 90 95 90 200
Armor 50 125 150 100 225 50 100 25 50 0
Armor Type Light Heavy Medium Medium Heavy Medium Medium Light Light N/A

Story & Lore

Gallery

Changelog