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Updated the project's scope
 
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Hello!
A community dedicated to creating a comprehensive archive to document, archive, and trace the development history and updates of all Team Fortress 2 [[sourcemods|Sourcemods]].
If you managed to find this wiki before its fully setup congrats to you!<br>
 
I, @MIXERRULES, am still in the process of setting up this wiki!<br>
===== Why is tf2sourcemods.info a thing? Haven't other people tried this before? =====
If you have any ideas or suggestions please post them in our discord: <br>
Outside of the [https://developer.valvesoftware.com/wiki/Main_Page Valve Developer Wiki] & each sourcemod's own website/discord, there isn't a real "Centralized" place to find out alot of information about the various Team Fortress 2 sourcemods and the modding community in general. So as a hobby project I, MIXERRULES, have started this website in hopes to achieve that goal.
https://discord.gg/U5gjKkD6V2
 
===== What is the scope of the Project? =====
The scope of our project is honestly bigger than it seems on surface level. Our plans for this project include our:
* '''[https://wiki.tf2sm.info Wiki]''': Have a fully fledged wiki containing accurate information regarding every known active, inactive, mid-development, and released Team Fortress 2 Sourcemod that we know of.
* '''[https://servers.tf2sm.info Servers]''': Keep actively maintained servers in every possible sourcemod to help preserve history and playability of every mod
* '''[https://archive.tf2sm.info Archive]''': Host every known ''PUBLIC'' build of any Team Fortress 2 sourcemod that we can find, in order to preserve their history.
* '''[https://timeline.tf2sm.info Documentation]''': Develop a fully fledged Timeline and Forkage tree of every known Team Fortress 2 sourcemod for easy reference and to trace the the lineage of every mod.
 
===== How can I become a Editor? =====
If you are a '''project lead''' or '''notable developer''' of a TF2 Sourcemods you can message @MIXERRULES directly on discord to get editor access to edit pages of your projects.
 
If you are not a developer or project lead you can apply for editor access using the form link below:<br>
[https://docs.google.com/forms/d/e/1FAIpQLSeuGrjOG8sDUTenfa6tKpSKRBZ822vev6Fy4KRumdnm2X1-GQ/viewform '''Wiki editor application''']
 
===== Questions? Comments? Concerns? =====
If you have complaints, corrections, or comments feel free to join our [https://discord.gg/U5gjKkD6V2 Discord] and leave a message in the [https://discord.com/channels/1313335248943059004/1313517320676704326 #wiki-discussion] channel!
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===== Current Site Statistics =====
Total Edits: '''{{NUMBEROFEDITS}}'''<br>
Total Pages & files: '''{{NUMBEROFPAGES}}'''<br>
Pages about Sourcemods: '''{{#invoke:PageCount|count|Sourcemod}}'''<br>
Pages about Developers: '''{{#invoke:PageCount|count|Developers}}'''
 
__NOTOC__

Latest revision as of 02:55, 3 February 2025

A community dedicated to creating a comprehensive archive to document, archive, and trace the development history and updates of all Team Fortress 2 Sourcemods.

Why is tf2sourcemods.info a thing? Haven't other people tried this before?

Outside of the Valve Developer Wiki & each sourcemod's own website/discord, there isn't a real "Centralized" place to find out alot of information about the various Team Fortress 2 sourcemods and the modding community in general. So as a hobby project I, MIXERRULES, have started this website in hopes to achieve that goal.

What is the scope of the Project?

The scope of our project is honestly bigger than it seems on surface level. Our plans for this project include our:

  • Wiki: Have a fully fledged wiki containing accurate information regarding every known active, inactive, mid-development, and released Team Fortress 2 Sourcemod that we know of.
  • Servers: Keep actively maintained servers in every possible sourcemod to help preserve history and playability of every mod
  • Archive: Host every known PUBLIC build of any Team Fortress 2 sourcemod that we can find, in order to preserve their history.
  • Documentation: Develop a fully fledged Timeline and Forkage tree of every known Team Fortress 2 sourcemod for easy reference and to trace the the lineage of every mod.
How can I become a Editor?

If you are a project lead or notable developer of a TF2 Sourcemods you can message @MIXERRULES directly on discord to get editor access to edit pages of your projects.

If you are not a developer or project lead you can apply for editor access using the form link below:
Wiki editor application

Questions? Comments? Concerns?

If you have complaints, corrections, or comments feel free to join our Discord and leave a message in the #wiki-discussion channel!


Current Site Statistics

Total Edits: 517
Total Pages & files: 152
Pages about Sourcemods: 32
Pages about Developers: 18