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	<id>https://wiki.tf2sourcemods.info/index.php?action=history&amp;feed=atom&amp;title=Espionage</id>
	<title>Espionage - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tf2sourcemods.info/index.php?action=history&amp;feed=atom&amp;title=Espionage"/>
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	<updated>2026-04-17T00:54:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Espionage&amp;diff=1093&amp;oldid=prev</id>
		<title>MIXERRULES: Removed Team Deathmatch Classic mention (i was lied to, confirmed by OneFourth)</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Espionage&amp;diff=1093&amp;oldid=prev"/>
		<updated>2026-03-02T21:10:58Z</updated>

		<summary type="html">&lt;p&gt;Removed Team Deathmatch Classic mention (i was lied to, confirmed by OneFourth)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:10, 2 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Espionage&amp;#039;&amp;#039;&amp;#039; was a planned [[Team Fortress 2 Classic]] player versus Player gamemode, akin to Trouble In Terrorist Town, that pits a small team of covert Agents (Blu team) against a larger workforce of office personnel (RED team). Agents must eliminate all enemies while remaining undetected; Red players win by surviving until the round timer expires or by completing class-specific objectives that reduce the clock.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Espionage&amp;#039;&amp;#039;&amp;#039; was a planned [[Team Fortress 2 Classic]] player versus Player gamemode, akin to Trouble In Terrorist Town, that pits a small team of covert Agents (Blu team) against a larger workforce of office personnel (RED team). Agents must eliminate all enemies while remaining undetected; Red players win by surviving until the round timer expires or by completing class-specific objectives that reduce the clock.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gamemode itself has been planned or attempted by multiple development teams including [[Team Fortress 2 Classic]], [[The Espionage Project]], [[Open Fortress&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]], and [[Team Deathmatch Classic&lt;/del&gt;]]. None of them have fully completed the gamemode.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The gamemode itself has been planned or attempted by multiple development teams including [[Team Fortress 2 Classic]], [[The Espionage Project]], &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;[[Open Fortress]]. None of them have fully completed the gamemode.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Overview ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MIXERRULES</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Espionage&amp;diff=1091&amp;oldid=prev</id>
		<title>MIXERRULES: Created page.</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Espionage&amp;diff=1091&amp;oldid=prev"/>
		<updated>2026-03-02T15:58:46Z</updated>

		<summary type="html">&lt;p&gt;Created page.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Espionage&amp;#039;&amp;#039;&amp;#039; was a planned [[Team Fortress 2 Classic]] player versus Player gamemode, akin to Trouble In Terrorist Town, that pits a small team of covert Agents (Blu team) against a larger workforce of office personnel (RED team). Agents must eliminate all enemies while remaining undetected; Red players win by surviving until the round timer expires or by completing class-specific objectives that reduce the clock.&lt;br /&gt;
&lt;br /&gt;
The gamemode itself has been planned or attempted by multiple development teams including [[Team Fortress 2 Classic]], [[The Espionage Project]], [[Open Fortress]], and [[Team Deathmatch Classic]]. None of them have fully completed the gamemode.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Espionage is a round‑based gamemode, Rounds start with a five‑minute timer and a short freeze at round start so Agents can learn their spawn wildcard. Each BLU kill adds one minute to the round timer. Each completed Red objective removes 15 seconds from the timer. When the clock reaches zero, Red wins and dead players respawn as Mercenaries for a short humiliation round.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* Espionage Plan (Design Document): https://docs.google.com/document/d/1z3o2El9V9qmm5BwA7--3qBMf3ZZN4shrord7LLt3ZOw/edit?tab=t.0&lt;br /&gt;
&lt;br /&gt;
[[Category:Gamemode]]&lt;/div&gt;</summary>
		<author><name>MIXERRULES</name></author>
	</entry>
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