<?xml version="1.0"?>
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	<id>https://wiki.tf2sourcemods.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twilight+Bob</id>
	<title>The TF2 Sourcemod Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.tf2sourcemods.info/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Twilight+Bob"/>
	<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/Special:Contributions/Twilight_Bob"/>
	<updated>2026-04-24T15:18:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Talk:Aridity&amp;diff=987</id>
		<title>Talk:Aridity</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Talk:Aridity&amp;diff=987"/>
		<updated>2025-09-22T05:42:47Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Pre-Fortress_2&amp;diff=980</id>
		<title>Pre-Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Pre-Fortress_2&amp;diff=980"/>
		<updated>2025-09-02T15:53:36Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: /* Gamemodes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Pre-Fortress 2|FileName=Pre-fortress 2 header.png|Status=Active|Version=0.7.3|Socials=https://discord.gg/ra68rM5nuE,https://prefortress.com,https://www.youtube.com/channel/UCiq_1q67x00inzrY4WIQPng,https://x.com/PreFortress2,https://bsky.app/profile/prefortress.com|SourceCodeLink=https://prefortress.com/download/|Branch=Previous2021}}&lt;br /&gt;
&#039;&#039;&#039;Pre-Fortress 2&#039;&#039;&#039; is a TF2 sourcemod that caters to the gameplay of earlier Team Fortress installments while maintaining the aesthetics from TF2&#039;s alternative designs from 2006. This mod re-adds cut content such as armor, weapons, grenades, textures, sounds, and more that can be seen in the &amp;quot;[https://www.youtube.com/watch?v=N7ZafWA2jd8 Team Fortress 2 Trailer]&amp;quot; video post to the official Team Fortress YouTube channel.&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
- Attack/Defense&lt;br /&gt;
&lt;br /&gt;
- Control points&lt;br /&gt;
&lt;br /&gt;
- Territorial control&lt;br /&gt;
&lt;br /&gt;
- King of the Hill&lt;br /&gt;
&lt;br /&gt;
- Capture the Flag&lt;br /&gt;
&lt;br /&gt;
- Payload&lt;br /&gt;
&lt;br /&gt;
- Payload Race&lt;br /&gt;
&lt;br /&gt;
- Arena&lt;br /&gt;
&lt;br /&gt;
- Domination&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Arena maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* arena_bridge&lt;br /&gt;
* arena_trainyard&lt;br /&gt;
* arena_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture the Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;King of the Hill maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* koth_badlands&lt;br /&gt;
* koth_crossover&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Pre-Fortress 2 maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* pf_target&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Payload Race maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* plr_chariots&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Payload maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* pl_goldrush&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
Pre-Fortress 2 makes various changes to the original weapons and loadouts, as well as adding original weapons.&lt;br /&gt;
&lt;br /&gt;
* Scout now has a standard Shotgun and the unused Nail Gun&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Nail_Gun&amp;lt;/ref&amp;gt; instead of his Scattergun and Pistol.&lt;br /&gt;
* The stock Sniper Rifle now functions more akin to the Classic in base TF2&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Classic&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Pyro now has the unused Branding Iron&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Branding_Iron&amp;lt;/ref&amp;gt; instead of his Fire Axe and his Airblast has been replace with the ability to fire Incendiary Rockets.&lt;br /&gt;
* Medic&#039;s Needlegun and Bonesaw have been replaced with an SMG and a Healing/Poison Needle.&lt;br /&gt;
* Demoman now has Remote Pipe Bombs&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Stickybomb_Launcher#Unused_content&amp;lt;/ref&amp;gt; instead of Stickybombs and his Grenade Launcher&#039;s clip has been expanded to the original 6&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Grenade_Launcher#Update_history&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Spy now has the unused Tranquilizer Gun&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Tranquilizer_Gun&amp;lt;/ref&amp;gt; in addition to his original loadout&lt;br /&gt;
&lt;br /&gt;
===== Grenades =====&lt;br /&gt;
Pre-Fortress 2 adds TF2&#039;s cut [[Grenades|Grenade]] system, Giving each class two grenade types with the exception of Sniper who only has one.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Grenades for each class&lt;br /&gt;
!&lt;br /&gt;
!Scout&lt;br /&gt;
!Soldier&lt;br /&gt;
!Pyro&lt;br /&gt;
!Demoman&lt;br /&gt;
!Heavy&lt;br /&gt;
!Engineer&lt;br /&gt;
!Medic&lt;br /&gt;
!Sniper&lt;br /&gt;
!Spy&lt;br /&gt;
!Civilian&lt;br /&gt;
|-&lt;br /&gt;
!Grenade A&lt;br /&gt;
|Bear Traps&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Amount of A&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Grenade B&lt;br /&gt;
|Concussion&lt;br /&gt;
|Nail&lt;br /&gt;
|Incendiary&lt;br /&gt;
|Dynamite&lt;br /&gt;
|Dynamite&lt;br /&gt;
|EMP&lt;br /&gt;
|Healing&lt;br /&gt;
|N/A&lt;br /&gt;
|Smoke&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Amount of B&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Grenade Types&lt;br /&gt;
!Frag&lt;br /&gt;
|Basic Grenade type, explodes 4 seconds after being pulled out.&lt;br /&gt;
|-&lt;br /&gt;
!Bear Traps&lt;br /&gt;
|Releases 6 Bear Traps after being pulled out, deals damage and slows targets when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
!Concussion&lt;br /&gt;
|Deals no damage on explosion, instead forcibly disrupting the aim of anyone caught in the blast.&lt;br /&gt;
|-&lt;br /&gt;
!Nail&lt;br /&gt;
|levitates into the air and shoots nails in various directions for 4 seconds, exploding after.&lt;br /&gt;
|-&lt;br /&gt;
!Incendiary&lt;br /&gt;
|Bursts into a circle of flames for 4 seconds, explosion is postponed until it lands.&lt;br /&gt;
|-&lt;br /&gt;
!Dynamite&lt;br /&gt;
|Releases 4 smaller sticks of dynamite on explosion, each dynamite stick explodes after 2-3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!EMP&lt;br /&gt;
|Primarily damages armor, causes dropped weapons to explode and disable buildings for 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!Healing&lt;br /&gt;
|Heals teammates and poisons enemies.&lt;br /&gt;
|-&lt;br /&gt;
!Smoke&lt;br /&gt;
|Releases a smoke cloud that damages and nauseates enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Armor =====&lt;br /&gt;
Pre-Fortress 2 adds TF2&#039;s cut [[Armor]] system&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Armor&amp;lt;/ref&amp;gt;, rebalancing each class&#039;s health to account for it.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health and Armor&lt;br /&gt;
!&lt;br /&gt;
!Scout&lt;br /&gt;
!Soldier&lt;br /&gt;
!Pyro&lt;br /&gt;
!Demoman&lt;br /&gt;
!Heavy&lt;br /&gt;
!Engineer&lt;br /&gt;
!Medic&lt;br /&gt;
!Sniper&lt;br /&gt;
!Spy&lt;br /&gt;
!Civilian&lt;br /&gt;
|-&lt;br /&gt;
!Health&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|90&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
!Armor&lt;br /&gt;
|50&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|225&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|25&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Armor Type&lt;br /&gt;
|Light&lt;br /&gt;
|Heavy&lt;br /&gt;
|Medium&lt;br /&gt;
|Medium&lt;br /&gt;
|Heavy&lt;br /&gt;
|Medium&lt;br /&gt;
|Medium&lt;br /&gt;
|Light&lt;br /&gt;
|Light&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Story &amp;amp; Lore == &lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
[[Category:sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Pre-Fortress_2&amp;diff=979</id>
		<title>Pre-Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Pre-Fortress_2&amp;diff=979"/>
		<updated>2025-09-02T15:49:31Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Put maps in their respective gamemode sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Pre-Fortress 2|FileName=Pre-fortress 2 header.png|Status=Active|Version=0.7.3|Socials=https://discord.gg/ra68rM5nuE,https://prefortress.com,https://www.youtube.com/channel/UCiq_1q67x00inzrY4WIQPng,https://x.com/PreFortress2,https://bsky.app/profile/prefortress.com|SourceCodeLink=https://prefortress.com/download/|Branch=Previous2021}}&lt;br /&gt;
&#039;&#039;&#039;Pre-Fortress 2&#039;&#039;&#039; is a TF2 sourcemod that caters to the gameplay of earlier Team Fortress installments while maintaining the aesthetics from TF2&#039;s alternative designs from 2006. This mod re-adds cut content such as armor, weapons, grenades, textures, sounds, and more that can be seen in the &amp;quot;[https://www.youtube.com/watch?v=N7ZafWA2jd8 Team Fortress 2 Trailer]&amp;quot; video post to the official Team Fortress YouTube channel.&lt;br /&gt;
&lt;br /&gt;
== Development History ==&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Arena maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* arena_bridge&lt;br /&gt;
* arena_trainyard&lt;br /&gt;
* arena_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture the Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;King of the Hill maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* koth_badlands&lt;br /&gt;
* koth_crossover&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Pre-Fortress 2 maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* pf_target&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Payload Race maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* plr_chariots&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Payload maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* pl_goldrush&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
Pre-Fortress 2 makes various changes to the original weapons and loadouts, as well as adding original weapons.&lt;br /&gt;
&lt;br /&gt;
* Scout now has a standard Shotgun and the unused Nail Gun&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Nail_Gun&amp;lt;/ref&amp;gt; instead of his Scattergun and Pistol.&lt;br /&gt;
* The stock Sniper Rifle now functions more akin to the Classic in base TF2&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Classic&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Pyro now has the unused Branding Iron&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Branding_Iron&amp;lt;/ref&amp;gt; instead of his Fire Axe and his Airblast has been replace with the ability to fire Incendiary Rockets.&lt;br /&gt;
* Medic&#039;s Needlegun and Bonesaw have been replaced with an SMG and a Healing/Poison Needle.&lt;br /&gt;
* Demoman now has Remote Pipe Bombs&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Stickybomb_Launcher#Unused_content&amp;lt;/ref&amp;gt; instead of Stickybombs and his Grenade Launcher&#039;s clip has been expanded to the original 6&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Grenade_Launcher#Update_history&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Spy now has the unused Tranquilizer Gun&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Tranquilizer_Gun&amp;lt;/ref&amp;gt; in addition to his original loadout&lt;br /&gt;
&lt;br /&gt;
===== Grenades =====&lt;br /&gt;
Pre-Fortress 2 adds TF2&#039;s cut [[Grenades|Grenade]] system, Giving each class two grenade types with the exception of Sniper who only has one.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Grenades for each class&lt;br /&gt;
!&lt;br /&gt;
!Scout&lt;br /&gt;
!Soldier&lt;br /&gt;
!Pyro&lt;br /&gt;
!Demoman&lt;br /&gt;
!Heavy&lt;br /&gt;
!Engineer&lt;br /&gt;
!Medic&lt;br /&gt;
!Sniper&lt;br /&gt;
!Spy&lt;br /&gt;
!Civilian&lt;br /&gt;
|-&lt;br /&gt;
!Grenade A&lt;br /&gt;
|Bear Traps&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|Frag&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Amount of A&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Grenade B&lt;br /&gt;
|Concussion&lt;br /&gt;
|Nail&lt;br /&gt;
|Incendiary&lt;br /&gt;
|Dynamite&lt;br /&gt;
|Dynamite&lt;br /&gt;
|EMP&lt;br /&gt;
|Healing&lt;br /&gt;
|N/A&lt;br /&gt;
|Smoke&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
!Amount of B&lt;br /&gt;
|3&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|1&lt;br /&gt;
|2&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|2&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+Grenade Types&lt;br /&gt;
!Frag&lt;br /&gt;
|Basic Grenade type, explodes 4 seconds after being pulled out.&lt;br /&gt;
|-&lt;br /&gt;
!Bear Traps&lt;br /&gt;
|Releases 6 Bear Traps after being pulled out, deals damage and slows targets when stepped on.&lt;br /&gt;
|-&lt;br /&gt;
!Concussion&lt;br /&gt;
|Deals no damage on explosion, instead forcibly disrupting the aim of anyone caught in the blast.&lt;br /&gt;
|-&lt;br /&gt;
!Nail&lt;br /&gt;
|levitates into the air and shoots nails in various directions for 4 seconds, exploding after.&lt;br /&gt;
|-&lt;br /&gt;
!Incendiary&lt;br /&gt;
|Bursts into a circle of flames for 4 seconds, explosion is postponed until it lands.&lt;br /&gt;
|-&lt;br /&gt;
!Dynamite&lt;br /&gt;
|Releases 4 smaller sticks of dynamite on explosion, each dynamite stick explodes after 2-3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!EMP&lt;br /&gt;
|Primarily damages armor, causes dropped weapons to explode and disable buildings for 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
!Healing&lt;br /&gt;
|Heals teammates and poisons enemies.&lt;br /&gt;
|-&lt;br /&gt;
!Smoke&lt;br /&gt;
|Releases a smoke cloud that damages and nauseates enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== Armor =====&lt;br /&gt;
Pre-Fortress 2 adds TF2&#039;s cut [[Armor]] system&amp;lt;ref&amp;gt;https://wiki.teamfortress.com/wiki/Armor&amp;lt;/ref&amp;gt;, rebalancing each class&#039;s health to account for it.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Health and Armor&lt;br /&gt;
!&lt;br /&gt;
!Scout&lt;br /&gt;
!Soldier&lt;br /&gt;
!Pyro&lt;br /&gt;
!Demoman&lt;br /&gt;
!Heavy&lt;br /&gt;
!Engineer&lt;br /&gt;
!Medic&lt;br /&gt;
!Sniper&lt;br /&gt;
!Spy&lt;br /&gt;
!Civilian&lt;br /&gt;
|-&lt;br /&gt;
!Health&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|100&lt;br /&gt;
|90&lt;br /&gt;
|100&lt;br /&gt;
|90&lt;br /&gt;
|90&lt;br /&gt;
|95&lt;br /&gt;
|90&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
!Armor&lt;br /&gt;
|50&lt;br /&gt;
|125&lt;br /&gt;
|150&lt;br /&gt;
|100&lt;br /&gt;
|225&lt;br /&gt;
|50&lt;br /&gt;
|100&lt;br /&gt;
|25&lt;br /&gt;
|50&lt;br /&gt;
|0&lt;br /&gt;
|-&lt;br /&gt;
!Armor Type&lt;br /&gt;
|Light&lt;br /&gt;
|Heavy&lt;br /&gt;
|Medium&lt;br /&gt;
|Medium&lt;br /&gt;
|Heavy&lt;br /&gt;
|Medium&lt;br /&gt;
|Medium&lt;br /&gt;
|Light&lt;br /&gt;
|Light&lt;br /&gt;
|N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Story &amp;amp; Lore == &lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
[[Category:sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=978</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=978"/>
		<updated>2025-08-25T07:06:17Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Illustrative Fortress|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=if_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://www.moddb.com/mods/illustrative-fortress/downloads/beta-fortress-v05|Discord=https://discord.gg/69HWzqVBDE|Website=https://aridity.pages.dev/bf|Socials=https://discord.gg/69HWzqVBDE,https://aridity-web-cf.pages.dev/bf,https://www.youtube.com/@thearidityteam|Branch=Previous2021}}Illustrative Fortress &#039;&#039;&#039;(formerly known as Beta Fortress,&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]]&#039;&#039;&#039;) is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006 to early 2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Illustrative Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (Founded by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
On the 30th of June 2025, the mod was renamed from &#039;&#039;&#039;Beta Fortress&#039;&#039;&#039; to &#039;&#039;&#039;Illustrative Fortress.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:if.png|frameless]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:If.png&amp;diff=977</id>
		<title>File:If.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:If.png&amp;diff=977"/>
		<updated>2025-08-25T07:05:05Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: The Official Illustrative Fortress game logo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
The Official Illustrative Fortress game logo&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=976</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=976"/>
		<updated>2025-08-25T07:01:54Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Illustrative Fortress|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=if_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://www.moddb.com/mods/illustrative-fortress/downloads/beta-fortress-v05|Discord=https://discord.gg/69HWzqVBDE|Website=https://aridity.pages.dev/bf|Socials=https://discord.gg/69HWzqVBDE,https://aridity-web-cf.pages.dev/bf,https://www.youtube.com/@thearidityteam|Branch=Previous2021}}Illustrative Fortress &#039;&#039;&#039;(formerly known as Beta Fortress,&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]]&#039;&#039;&#039;) is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006 to early 2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Illustrative Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (Founded by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
On the 30th of June 2025, the mod was renamed from &#039;&#039;&#039;Beta Fortress&#039;&#039;&#039; to &#039;&#039;&#039;Illustrative Fortress.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=975</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=975"/>
		<updated>2025-08-25T06:42:24Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Illustrative Fortress|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=if_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://www.moddb.com/mods/illustrative-fortress/downloads/beta-fortress-v05|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf|Socials=https://https://discord.gg/69HWzqVBDE,https://aridity-web-cf.pages.dev/bf,https://www.youtube.com/@thearidityteam|Branch=Previous2021}}Illustrative Fortress &#039;&#039;&#039;(formerly known as Beta Fortress,&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]]&#039;&#039;&#039;) is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006 to early 2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Illustrative Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (Founded by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
On the 30th of June 2025, the mod was renamed from &#039;&#039;&#039;Beta Fortress&#039;&#039;&#039; to &#039;&#039;&#039;Illustrative Fortress.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=User:Twilight_Bob&amp;diff=974</id>
		<title>User:Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=User:Twilight_Bob&amp;diff=974"/>
		<updated>2025-08-25T05:56:33Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Twilight Bob (Unnamed/Spy Crλb)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:TwilightBob.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Animation, Texture, Rigging, UV Mapping&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@twilightbob Youtube]&lt;br /&gt;
* [https://steamcommunity.com/profiles/76561199090200486/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Twilight Bob&#039;&#039;&#039; is one of the members of the Aridity Team&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=973</id>
		<title>PracticeMedicine</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=973"/>
		<updated>2025-08-25T05:53:40Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | PracticeMedicine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:practicemedicine.png|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Programming in C++, Programming in C#, Programming in JS(X)/TS(X), Programming in Python&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]], [[Beta Fortress Client|Beta Fortress Client]], [[FortressInstaller|FortressInstaller]], [[AridityTeam.Base library|AridityTeam.Base library]], [[Sentry Source Engine|Sentry Source Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@PracticeMedicine Youtube]&lt;br /&gt;
* [https://community.lambdageneration.com/user/practicemedmain/ Lambda Generation]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; is the main founder and team lead of the [[Aridity]] Team.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;&#039;4th of July&#039;&#039;&#039;, &#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; gave the ownership role of the Aridity Team to [[Twilight Bob]] quietly. Exactly one month after that, PracticeMedicine deleted his own discord account.&lt;br /&gt;
&lt;br /&gt;
On late August 25, 2025, PracticeMedicine is back YIPEE!!!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current status&#039;&#039;&#039; of PracticeMedicine is &#039;&#039;active&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=972</id>
		<title>PracticeMedicine</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=972"/>
		<updated>2025-08-25T05:52:24Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | PracticeMedicine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:practicemedicine.png|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Programming in C++, Programming in C#, Programming in JS(X)/TS(X), Programming in Python&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]], [[Beta Fortress Client|Beta Fortress Client]], [[FortressInstaller|FortressInstaller]], [[AridityTeam.Base library|AridityTeam.Base library]], [[Sentry Source Engine|Sentry Source Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@PracticeMedicine Youtube]&lt;br /&gt;
* [https://community.lambdageneration.com/user/practicemedmain/ Lambda Generation]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; is the main founder and ex-team lead of the [[Aridity]] Team.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;&#039;4th of July&#039;&#039;&#039;, &#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; gave the ownership role of the Aridity Team to [[Twilight Bob]] quietly. Exactly one month after that, PracticeMedicine deleted his own discord account.&lt;br /&gt;
&lt;br /&gt;
On late August 25, 2025, PracticeMedicine is back YIPEE!!!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current status&#039;&#039;&#039; of PracticeMedicine is &#039;&#039;active&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=971</id>
		<title>PracticeMedicine</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=971"/>
		<updated>2025-08-25T05:50:58Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Improved the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | PracticeMedicine&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:practicemedicine.png|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Programming in C++, Programming in C#, Programming in JS(X)/TS(X), Programming in Python&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]], [[Beta Fortress Client|Beta Fortress Client]], [[FortressInstaller|FortressInstaller]], [[AridityTeam.Base library|AridityTeam.Base library]], [[Sentry Source Engine|Sentry Source Engine]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@PracticeMedicine Youtube]&lt;br /&gt;
* [https://community.lambdageneration.com/user/practicemedmain/ Lambda Generation]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; is the main founder and ex-team lead of the [[Aridity]] Team.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;&#039;4th of July&#039;&#039;&#039;, &#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; gave the ownership role of the Aridity Team to [[Twilight Bob]] quietly. Exactly one month after that, PracticeMedicine deleted his own discord account.&lt;br /&gt;
&lt;br /&gt;
On late August 25, 2025, PracticeMedicine is back YIPEE!!!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current status&#039;&#039;&#039; of PracticeMedicine is &#039;&#039;active&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=970</id>
		<title>Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=970"/>
		<updated>2025-08-25T05:39:56Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Twilight Bob (Unnamed/Spy Crλb)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:TwilightBob.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Animation, Texture, Rigging, UV Mapping&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@twilightbob Youtube]&lt;br /&gt;
* [https://steamcommunity.com/profiles/76561199090200486/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Twilight Bob&#039;&#039;&#039; is one of the members of the Aridity Team&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=969</id>
		<title>PracticeMedicine</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=PracticeMedicine&amp;diff=969"/>
		<updated>2025-08-25T05:35:46Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Update on PracticeMedicine&amp;#039;s status&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{DevInfoBox|Username=PracticeMedicine|Photo=practicemedicine.png|Projects=Illustrative Fortress,Beta Fortress Client,FortressInstaller,AridityTeam.Base library,Sentry Source Engine|Socials=https://www.youtube.com/@PracticeMedicine,https://community.lambdageneration.com/user/practicemedmain|Teams=Aridity|Skills=Programming in C++,Programming in C#,Programming in JS(X)/TS(X),Programming in Python}}&lt;br /&gt;
&#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; is the main founder and ex-team lead of the [[Aridity]] Team.&lt;br /&gt;
&lt;br /&gt;
On the &#039;&#039;&#039;4th of July&#039;&#039;&#039;, &#039;&#039;&#039;PracticeMedicine&#039;&#039;&#039; gave the ownership role of the Aridity Team to [[Twilight Bob]] quietly. Exactly one month after that, PracticeMedicine deleted his own discord account.&lt;br /&gt;
&lt;br /&gt;
On late August 25, 2025, PracticeMedicine is back YIPEE!!!!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Current status&#039;&#039;&#039; of PracticeMedicine is &#039;&#039;active&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=968</id>
		<title>Aridity</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=968"/>
		<updated>2025-08-25T05:25:05Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Added more team members in the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Aridity&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:AridityTeamLogo.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Current Status&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | Active&lt;br /&gt;
|-&lt;br /&gt;
| Team Size&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | Small&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
[https://discord.gg/ACmtW8pM7B Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://aridity-website.vercel.app/about Website]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/@thearidityteam Youtube]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://community.lambdageneration.com/user/thearidityteam LambdaGeneration]&lt;br /&gt;
|-&lt;br /&gt;
| Team Members&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[PracticeMedicine]]&lt;br /&gt;
[[Bvvth556]]&lt;br /&gt;
&lt;br /&gt;
maksw&lt;br /&gt;
&lt;br /&gt;
[[Twilight Bob]]&lt;br /&gt;
|-&lt;br /&gt;
|Contributors&lt;br /&gt;
|gabgamming920&lt;br /&gt;
Der Basilisk&lt;br /&gt;
&lt;br /&gt;
fuzered&lt;br /&gt;
&lt;br /&gt;
PlaySource&lt;br /&gt;
&lt;br /&gt;
Grub PL&lt;br /&gt;
&lt;br /&gt;
DHet&lt;br /&gt;
&lt;br /&gt;
Soviet Hoovy&lt;br /&gt;
&lt;br /&gt;
Kaleidø&lt;br /&gt;
&lt;br /&gt;
YourLocalMoon&lt;br /&gt;
&lt;br /&gt;
ferrous molle&lt;br /&gt;
&lt;br /&gt;
niko&lt;br /&gt;
&lt;br /&gt;
nicolai&lt;br /&gt;
&lt;br /&gt;
SBR0607&lt;br /&gt;
&lt;br /&gt;
Der Basilisk&lt;br /&gt;
&lt;br /&gt;
Mr.Blue&lt;br /&gt;
&lt;br /&gt;
Alter&lt;br /&gt;
&lt;br /&gt;
vlad0s1488&lt;br /&gt;
|-&lt;br /&gt;
| Team&#039;s Github&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | https://github.com/AridityTeam&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Aridity Team is a remote/virtual group of individuals who likes making applications, developer libraries, games/mods based on the Source engine, etc.&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=967</id>
		<title>Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=967"/>
		<updated>2025-08-25T05:17:14Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Renamed  Beta Fortress to Illustrative Fortress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Twilight Bob (Unnamed/Spy Crλb)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:TwilightBob.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Animation, texture&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Illustrative Fortress|Illustrative Fortress]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@twilightbob Youtube]&lt;br /&gt;
* [https://steamcommunity.com/profiles/76561199090200486/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Twilight Bob&#039;&#039;&#039; is one of the members of the Aridity Team&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=948</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=948"/>
		<updated>2025-08-07T04:34:16Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Illustrative Fortress|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=if_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://www.moddb.com/mods/illustrative-fortress/downloads/beta-fortress-v05|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf|Socials=https://discord.gg/ACmtW8pM7B,https://aridity-web-cf.pages.dev/bf,https://www.youtube.com/@thearidityteam|Branch=Previous2021}}Illustrative Fortress &#039;&#039;&#039;(formerly known as Beta Fortress,&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]]&#039;&#039;&#039;) is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006 to early 2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Illustrative Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (Founded by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
On the 30th of June 2025, the mod was renamed from &#039;&#039;&#039;Beta Fortress&#039;&#039;&#039; to &#039;&#039;&#039;Illustrative Fortress.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=947</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=947"/>
		<updated>2025-08-07T04:31:44Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Illustrative Fortress|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=if_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://bitbucket.org/aridity-project-src/bfclientreleases|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf|Socials=https://discord.gg/ACmtW8pM7B,https://aridity-web-cf.pages.dev/bf,https://www.youtube.com/@thearidityteam|Branch=Previous2021}}Illustrative Fortress &#039;&#039;&#039;(formerly known as Beta Fortress,&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]]&#039;&#039;&#039;) is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006 to early 2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Illustrative Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (Founded by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
On the 30th of June 2025, the mod was renamed from &#039;&#039;&#039;Beta Fortress&#039;&#039;&#039; to &#039;&#039;&#039;Illustrative Fortress.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=487</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=487"/>
		<updated>2025-02-10T14:36:55Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (owned by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
===== Aesthetics =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
* Attack/Defense&lt;br /&gt;
* Control Points&lt;br /&gt;
* Capture The Flag&lt;br /&gt;
* Reverse Capture The Flag&lt;br /&gt;
* Territorial Control&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Attack/Defense maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* ad_dustbowl&lt;br /&gt;
* ad_dustbowl2&lt;br /&gt;
* ad_gravelpit&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Control Points maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* cp_badlands&lt;br /&gt;
* cp_granary&lt;br /&gt;
* cp_staredown&lt;br /&gt;
* cp_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* ctf_2fort&lt;br /&gt;
* ctf_badlands&lt;br /&gt;
* ctf_well&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Reverse Capture The Flag maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* rctf_epicenter&lt;br /&gt;
* rctf_push&lt;br /&gt;
* rctf_rock3&lt;br /&gt;
&#039;&#039;&amp;lt;u&amp;gt;Territorial Control maps:&amp;lt;/u&amp;gt;&#039;&#039;&lt;br /&gt;
* tc_hydro&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=449</id>
		<title>Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=449"/>
		<updated>2025-02-02T12:06:54Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Twilight Bob (Unnamed/Spy Crλb&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:TwilightBob.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Animation, texture&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Beta Fortress (Aridity)|Beta Fortress]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@twilightbob Youtube]&lt;br /&gt;
* [https://steamcommunity.com/profiles/76561199090200486/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Twilight Bob&#039;&#039;&#039; is a developer of the Aridity Team&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=448</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=448"/>
		<updated>2025-02-02T05:36:33Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the [[Aridity|Aridity Team]]. (owned by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=447</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=447"/>
		<updated>2025-02-02T05:29:50Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a [[Team Fortress 2]] Source mod adding new content to the game.&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
===== Classes =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;&#039;Old logo(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fc logo.png|frameless]]&lt;br /&gt;
[[File:lfce.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=446</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=446"/>
		<updated>2025-02-02T05:29:17Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a [[Team Fortress 2]] Source mod adding new content to the game.&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
===== Classes =====&lt;br /&gt;
&lt;br /&gt;
===== Gamemodes =====&lt;br /&gt;
&lt;br /&gt;
===== Maps =====&lt;br /&gt;
&lt;br /&gt;
===== Weapons =====&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;&#039;Old logo(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fc logo.png|frameless]]&lt;br /&gt;
[[File:lfce.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=445</id>
		<title>Aridity</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=445"/>
		<updated>2025-02-02T05:21:26Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Aridity&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:AridityTeamLogo.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Current Status&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | Active&lt;br /&gt;
|-&lt;br /&gt;
| Team Size&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | Small&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
[https://discord.gg/ACmtW8pM7B Discord]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://aridity.pages.dev/ Website]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://www.youtube.com/@thearidityteam Youtube]&amp;lt;br&amp;gt;&lt;br /&gt;
[https://community.lambdageneration.com/user/thearidityteamration.com%2Fuser%2Fthearidityteam LambdaGeneration]&lt;br /&gt;
|-&lt;br /&gt;
| Team Members&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[PracticeMedicine]]&lt;br /&gt;
[[Bvvth556]]&lt;br /&gt;
&lt;br /&gt;
[[Twilight Bob]]&lt;br /&gt;
&lt;br /&gt;
gabgamming920&lt;br /&gt;
&lt;br /&gt;
Der Basilisk&lt;br /&gt;
&lt;br /&gt;
fuzered&lt;br /&gt;
&lt;br /&gt;
PlaySource&lt;br /&gt;
&lt;br /&gt;
Grub PL&lt;br /&gt;
&lt;br /&gt;
DHet&lt;br /&gt;
&lt;br /&gt;
Soviet Hoovy&lt;br /&gt;
|-&lt;br /&gt;
| Team&#039;s Github&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | https://github.com/AridityTeam&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:AridityTeamLogo.jpg&amp;diff=444</id>
		<title>File:AridityTeamLogo.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:AridityTeamLogo.jpg&amp;diff=444"/>
		<updated>2025-02-02T05:19:51Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Vvis&amp;diff=443</id>
		<title>Vvis</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Vvis&amp;diff=443"/>
		<updated>2025-02-02T05:03:17Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Vvis&#039;&#039; is developer best known for leading the project [[Fortress Connected]]. They are also a member of [[CoaXioN]].&lt;br /&gt;
&lt;br /&gt;
==Work==&lt;br /&gt;
*&#039;&#039;[[Fortress Connected]]&#039;&#039; - (Project Lead)&lt;br /&gt;
*[[Lambda Fortress (CoaXioN)]]&lt;br /&gt;
*[[Sine Fortress]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=442</id>
		<title>Aridity</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Aridity&amp;diff=442"/>
		<updated>2025-02-02T04:58:29Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Created page with &amp;quot;.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;.&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=441</id>
		<title>Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Twilight_Bob&amp;diff=441"/>
		<updated>2025-02-02T04:55:43Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right; margin-left: 10px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | Twilight Bob (Unnamed/Spy Crλb&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
[[File:TwilightBob.jpg|center|frameless|256px]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill set&lt;br /&gt;
|Animation, texture&lt;br /&gt;
|-&lt;br /&gt;
| Current Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |[[Beta Fortress (Aridity)|Beta Fortress]]&lt;br /&gt;
|-&lt;br /&gt;
| Past Projects&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |None&lt;br /&gt;
|-&lt;br /&gt;
| Socials&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; |&lt;br /&gt;
* [https://www.youtube.com/@twilightbob Youtube]&lt;br /&gt;
* [https://steamcommunity.com/profiles/76561199090200486/ Steam]&lt;br /&gt;
|-&lt;br /&gt;
| Part Of&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot; | [[Aridity]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Developers]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:TwilightBob.jpg&amp;diff=440</id>
		<title>File:TwilightBob.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:TwilightBob.jpg&amp;diff=440"/>
		<updated>2025-02-02T04:33:37Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Twilight Bob&amp;#039;s profile picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Twilight Bob&#039;s profile picture&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Sourcemods&amp;diff=438</id>
		<title>Sourcemods</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Sourcemods&amp;diff=438"/>
		<updated>2025-02-02T04:20:19Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sourcemods&#039;&#039;&#039; are mods created using the Source SDK which uses the Source Engine.&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=437</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=437"/>
		<updated>2025-02-02T04:14:50Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a [[Team Fortress 2|TF2]] Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of [[Team Fortress 2|TF2]] beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the Aridity Team. (owned by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=436</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=436"/>
		<updated>2025-02-02T04:12:36Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a [[Team Fortress 2]] Source mod adding new content to the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;&#039;Old logo(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fc logo.png|frameless]]&lt;br /&gt;
[[File:lfce.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Team_Fortress_2&amp;diff=435</id>
		<title>Team Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Team_Fortress_2&amp;diff=435"/>
		<updated>2025-02-02T04:12:18Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;Team Fortress 2&#039;&#039;&#039;&#039;&#039; (&#039;&#039;&#039;&#039;&#039;TF2&#039;&#039;&#039;&#039;&#039;) is a multiplayer first-person shooter game developed and published by Valve Corporation in 2007. It is the sequel to the 1996 &#039;&#039;Team Fortress&#039;&#039; mod for &#039;&#039;Quake&#039;&#039; and its 1999 remake, &#039;&#039;Team Fortress Classic&#039;&#039;. The game was released in October 2007 as part of &#039;&#039;The Orange Box&#039;&#039; for Microsoft Windows and the Xbox 360, and was ported to the PlayStation 3 in December 2007. It was released as a standalone game for Windows in April 2008, and updated to support macOS in June 2010 and Linux in February 2013. It was made free-to-play in June 2011, and is distributed online through Valve&#039;s digital retailer, Steam.&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=434</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=434"/>
		<updated>2025-02-02T04:11:11Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a TF2 Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of TF2 beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the Aridity Team. (owned by [[PracticeMedicine]])&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Unused logo&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=432</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=432"/>
		<updated>2025-02-02T04:06:11Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a TF2 Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of TF2 beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so the team just added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the Aridity team.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=431</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=431"/>
		<updated>2025-02-02T04:05:03Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a TF2 Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of TF2 beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[Twilight Bob]] (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so we added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Eventually&#039;&#039;&#039;&#039;&#039;, due to creative restrictions, [[Twilight Bob]], [[bvvth556]] and [[PracticeMedicine]] decided to part ways with MrMalos and hand the project to the Aridity team.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Unused_Beta_Fortress_logo.png|frameless]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=428</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=428"/>
		<updated>2025-02-02T03:59:02Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a Team Fortress 2 Source mod adding new content to the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;&#039;Old logo(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fc logo.png|frameless]]&lt;br /&gt;
[[File:lfce.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=427</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=427"/>
		<updated>2025-02-02T03:56:54Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a Team Fortress 2 Source mod adding new content to the game.&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&#039;&#039;&#039;Old logo(s)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Fc logo.png|frameless]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:Lfce.png&amp;diff=426</id>
		<title>File:Lfce.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:Lfce.png&amp;diff=426"/>
		<updated>2025-02-02T03:56:26Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=424</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=424"/>
		<updated>2025-02-02T03:23:03Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc?tab=readme-ov-file#to-install-refer-to-this-tutorial|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
&#039;&#039;&#039;Fortress Connected&#039;&#039;&#039; is a Team Fortress 2 Source mod adding new content to the game.&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=423</id>
		<title>Fortress Connected/presdk</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Fortress_Connected/presdk&amp;diff=423"/>
		<updated>2025-02-02T03:06:44Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Fortress Connected|Status=Active|Version=013125.1D|FileName=Fc logo new.png|Developers=Vvis|SourceCodeLink=https://github.com/Lambdagon/fc?tab=readme-ov-file#to-install-refer-to-this-tutorial|Discord=https://discord.gg/8jeWSWaBXN}}&lt;br /&gt;
Fortress Connected is a Team Fortress 2 Source mod adding new content to the game.&lt;br /&gt;
[[Category:Sourcemod]] [[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:Fc_logo_new.png&amp;diff=421</id>
		<title>File:Fc logo new.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:Fc_logo_new.png&amp;diff=421"/>
		<updated>2025-02-02T02:25:07Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=File:Fc_logo.png&amp;diff=420</id>
		<title>File:Fc logo.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=File:Fc_logo.png&amp;diff=420"/>
		<updated>2025-02-02T02:17:35Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=419</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=419"/>
		<updated>2025-02-02T02:01:23Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: /* Development */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a TF2 Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of TF2 beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Twilight Bob (Unnamed/Spy Crab) saw a message on a channel in the [[Pre-Fortress 2|Pre-Fortress 2]] discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of [[Beta Fortress 2]]. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so we added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Unused Beta Fortress logo.png|thumb|An unused logo of Beta Fortress (Originally made by bvvth556.]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=418</id>
		<title>Illustrative Fortress</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Illustrative_Fortress&amp;diff=418"/>
		<updated>2025-02-02T01:59:09Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ModInfoBox|ModName=Beta Fortress (Aridity)|Status=Active|Version=0.5|YouTube=https://www.youtube.com/@thearidityteam|FileName=Bf_aridity_logo.png|Developers=PracticeMedicine, Twilight Bob, bvvth556|SourceCodeLink=https://github.com/AridityTeam/bf|Discord=https://discord.gg/ACmtW8pM7B|Website=https://aridity.pages.dev/bf}}Beta Fortress &#039;&#039;&#039;(&#039;&#039;Not to be confused with&#039;&#039; [[Beta Fortress 2]])&#039;&#039;&#039; is a TF2 Source Mod that aims to re-imagine the beta version of the game during late 2006-2007, heavily inspired by the early illustrative rendering phase of TF2 beta.&lt;br /&gt;
&lt;br /&gt;
== Development ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;How it all started&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
Twilight Bob (Unnamed/Spy Crab) saw a message on a channel in the Pre-Fortress 2 discord in which MrMalos said &amp;quot;Anyone wanna make a mod using pf2 0.6 source code?&amp;quot; .&lt;br /&gt;
&lt;br /&gt;
Beta Fortress used to be named Beta Fortress 2 before the team knew the existence of Beta-Fortress 2. After discovering it the team decided to rename it to Beta Fortress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The original goal&#039;&#039;&#039;&#039;&#039; of the project wasn&#039;t as clear back then. The team consisted of just two people back then, so we added anything beta-related from TF2.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
[[File:Unused Beta Fortress logo.png|thumb|An unused logo of Beta Fortress (Originally made by bvvth556.]]&lt;br /&gt;
[[Category:Sourcemod]]&lt;br /&gt;
[[Category:Active Development]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Beta_Fortress_2&amp;diff=417</id>
		<title>Beta Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Beta_Fortress_2&amp;diff=417"/>
		<updated>2025-02-02T01:16:45Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beta-Fortress 2&#039;&#039;&#039; is a Source mod that was created by a former developer to practice their skills with the [https://developer.valvesoftware.com/wiki/Source Source Engine]. This mod is the one that led to the early release of [[Pre-Fortress 2]] in December 2019. Additionally, some assets from Beta-Fortress 2 were ported over to [[Pre-Fortress 2]].&lt;br /&gt;
[[Category:Sourcemod]][[Category:Inactive]]&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=Beta_Fortress_2&amp;diff=413</id>
		<title>Beta Fortress 2</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=Beta_Fortress_2&amp;diff=413"/>
		<updated>2025-02-01T15:34:26Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Beta-Fortress 2&#039;&#039;&#039; is a Source mod that was created by a former developer to practice their skills with the [https://developer.valvesoftware.com/wiki/Source Source Engine]. This mod is the one that led to the early release of [[Pre-Fortress 2]] in December 2019. Additionally, some assets from Beta-Fortress 2 were ported over to [[Pre-Fortress 2]].&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
	<entry>
		<id>https://wiki.tf2sourcemods.info/index.php?title=User:Twilight_Bob&amp;diff=412</id>
		<title>User:Twilight Bob</title>
		<link rel="alternate" type="text/html" href="https://wiki.tf2sourcemods.info/index.php?title=User:Twilight_Bob&amp;diff=412"/>
		<updated>2025-02-01T15:06:06Z</updated>

		<summary type="html">&lt;p&gt;Twilight Bob: Profile description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently working for Aridity ( Beta Fortress lead)&lt;/div&gt;</summary>
		<author><name>Twilight Bob</name></author>
	</entry>
</feed>